![]() The game was in development by Star Theory Games, formerly Uber Entertainment, which changed its name in order to display a stronger association with the Kerbal Space Program franchise. Kerbal Space Program 2 was announced at Gamescom 2019 on August 19, with an initial release date set for early 2020. Don’t even try and compare it to this corporate money making scheme.Major features such as Science, Colonies, Interstellar Travel, Resource Gathering and Multiplayer are planned to be added in future updates. But defending this development and publishing team we rob them of important criticism that should be used to improve the game, there is frankly no excuse for this game that is valid (other then developing in the middle of covid, but many teams have managed to released finished games during covid).Īlso KSP 1 cost me 20 Australian dollars when I bought the game in very early access, and the developers never misled me or abused my trust. I get being excited, I understand loving KSP. This game is being funded by a MAJOR game publisher and has ~20 employees and has been in development for close to 4 years. KSP 1 was built from scratch by a single developer as a side project while working full time (until his bosses decided to fund the game). They have the entire previous game to build off and they somehow managed to get less content in there then the original game, (base game level content with improved graphics would be one thing). But til they hit that point there's not really anything for me to buy, is there? I do hope that they do actually make good on that promise, or that the game is more playable on potato hardware than it seems. but then the corp could go "no it's slightly more profitable to not do that, so we're reassigning you guys/breaking up the studio/cutting funding" and there's really not a whole lot the devs can do about it). I suspect a lot of people feel bummed about it, then, because at that point the game isn't really out for them yet and there's only the promise - effectively backed by an untrusted megacorp - that yeah, sure, performance will be fixed eventually (the devs could have every intention of actually following through with it, with a clear plan in place. Can I play it without buying new, very expensive hardware? If not then there's no reason for me to buy it. If I don't have a top of the line gamimg box that cost several thousand dollars, what would $50 get me?Įnd of the day that's really what's going to drive my decision. Like even if it had more features that people wanted, will it be playable/run on lower end hardware? KSP1 could (and can still, if you're willing to be patient) run on a potato. ![]() probably should have released on a limited run sale, but again, just my opinion) should it be full price, $50? probably also no. (also opinion incoming: should the early access be free? no. ![]() its going to be a step backward compared to the fully fleshed out KSP1 + all DLC. So yes, the KSP2 early access is going to be a bit of a shit show. career mode, science mode, weren't added until 2 years(?) after the original early access release to public.not all the planets were included at the time, either.no patched conics so no in-game prediction for entering/leaving sphere of influence of other bodies.no airplane parts, no spaceplane Hangar.Send us a message with proof, and we'll give you some flair to show it! Disable header animation Enable header animation Δ | Support/bug reports | KerbalAcademy | ConsoleKSP Last contest's winner: forteefly1998! Have you developed a mod? See this page for more infoĬommunity Teamspeak Server Refrain from submitting images that involve real life space disasters that resulted in loss of lifeĭon't post/discuss mirrors or torrents of any version of KSP See the discussion on misc posts for more info No posts unrelated to KSP or memes and image macros. Please remain kind and civil at all times
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